I like the music very much-- I only have 3 complaints!
1. Battle Theme: It seemed like a very common battle theme to rpg, the way that the voices had joined the overall motif seems too overdone.
2. Piano music balance, bass line has to be a bit softer, if you're using finale, I'd make the left hand softer, and even perhaps some rubato would help the mechanicalness =x. (Try to get a recording of an actual pianist playing!)
3. You seem to write music in a collective fashion, for example, a lot of the pieces played always started with some sort of apreggio, and then throughout the piece, it is played over and over again. By doing this style of writing, you create very beutiful sounds, however, by doing this, you limit the melody line signfigantly, making the overall piece lack motive. For example, in the Introduction, I feel as if you tried extremely hard to keep the pizzacato of the strings section so much that you forgot about how important it is to make the introduction line stick with the mind of the game player throughout the entire game (and enough so that you can make arrangements of the sad scenes and the happy scenes with your introduction melody). The melody line is too weak to develop variations, and since it was so based on the motifs, I don't remember what the melody was even though I've listened to it 3+ times carefully after an hour.
Your motifs are very beutiful, but I'd use them in more of a moderation and vary the pieces more in terms of the motifs vs melody.